Archeage Builds - Tell us yours!

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pal_me
Moderator
Posts: 153
Joined: Thu Aug 29, 2013 11:04 am
Location: Paradise
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Fri Sep 19, 2014 12:34 pm

Hello everyone! I hope you are having fun playing Archeage with the cohhilition. Go ahead and take this opportunity to list your class build and add an explanation if you so desire. See you in game!!!

~pal_me
loki0486
Posts: 1
Joined: Wed Sep 17, 2014 1:11 pm

Fri Sep 19, 2014 12:55 pm

Please give me some feedback Cohh members

http://arche-base.com/builds/generator# ... l1xZU3t7t1
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pumaoblivion
Posts: 50
Joined: Tue Aug 27, 2013 8:04 pm
Location: Stonington, Maine USA
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Fri Sep 19, 2014 1:04 pm

Ok Im Level 34, and honestly looking at my build... I got no PvP skills much (Even though I suck at it) I figured I would need to learn in this game even if I suck or not. Here is my skill list

http://arche-base.com/builds/generator#7.5.2/Jn8lHnaMU5
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kontra7
Posts: 1
Joined: Sun Sep 14, 2014 3:24 pm

Fri Sep 19, 2014 1:10 pm

Here's mine: http://arche-base.com/builds/generator# ... bj87C1CUU1

Focusing on a hard-to-kill PvP spec. Also with some tanking in PvE :cool:
twotrollturtles
Posts: 1
Joined: Fri Sep 19, 2014 5:24 pm

Fri Sep 19, 2014 5:28 pm

This is my build:http://arche-base.com/builds/generator# ... bU7Tgms3PE
i'm not sure about this build, didn't had the time to try it out.
Do you guys have any advice on this build?
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Kiratze
Posts: 199
Joined: Fri May 30, 2014 3:33 pm
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Fri Sep 19, 2014 5:31 pm

Nightblade I think is a bit underrated. Surprisingly good burst potential and a fair amount of CC breaks/control. Combined with gap closers from Auramancy and Shadowplay it's a really fun class! Definitely tanky as well. A bit weak against Magic but you should be able to kill most mages before they can do much to you. Stun/trip lock for the win!

http://arche-base.com/builds/generator# ... gaz87k1xsE
Sometimes I'll pop my head in to chat...
teritoesx
Posts: 2
Joined: Sat Sep 06, 2014 11:30 am

Sat Sep 20, 2014 3:47 am

I'm a daggerspell http://arche-base.com/builds/generator# ... bgHjalUya1 most people take more shadowplay, but I think this is a strong build, and I can't remove any points from sorc or witch without losing passives, and I think the passives it has are quite strong, I'm 33, and just now getting into the pvp zones so I will let you know how strong it is (I've saved a skillpoint because I hear stealth is strong in the open zones while leveling.) But so far I recommend to anyone looking for a CC/Mage type. If anyone is looking for the more fotm daggerspell with heavy shadowplay, I would recommend http://arche-base.com/builds/2240-GUIDE ... sbg3ba1AjE
jeffchase2
Posts: 4
Joined: Wed Sep 17, 2014 3:52 pm

Mon Sep 22, 2014 9:58 pm

Don't have a final build created for him as I'm not 50 and can't really tell what feels right yet, I am enjoying my Doomlord(Battlerage, Defense, Occultism) as I only take 3 skills from occultism, and focus heavily on either defense or battelrage, depending on my purpose. Endgame Pvp it allows me to have AOE silence, damage reflect for melee, and an AOE CC. Saw some alpha streamers with it doing well in fights and the name is just too good. Still have yet to see another, though.
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drunkyoda
Posts: 1
Joined: Thu Dec 26, 2013 12:59 pm

Tue Sep 23, 2014 11:36 am

http://arche-base.com/builds/view/22909 ... 2s37sEjUsj Let me know what you guys think. I kinda wanted to go more melee based.
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Caruesh
Posts: 1
Joined: Sun Sep 07, 2014 3:55 pm
Location: Roskilde, Denmark
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Wed Sep 24, 2014 4:19 pm

An abolisher, while this build is only semi tanky, it has decent dmg and several gap closers (although I don't know how it works at max lvl) - http://arche-base.com/builds/generator# ... 03Jn2MsCU1
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SkeletalJester
Posts: 34
Joined: Wed Mar 26, 2014 10:19 am
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Wed Sep 24, 2014 5:14 pm

http://arche-base.com/builds/view/22848 ... 31tkJlTJs3
THis will be the end result of my build, I tested a blackguard... that wa short lived, tested a doomlord... ran for a bit... switched to this Dreadhunter and man I am loving it actually... I am gonna have this be my end result hopefully any thoughts or help?
Still can't decide what armor I should use and probably gonna stick with shield and sword, or would a katana or something be better?
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Svnhddbst
Posts: 1
Joined: Tue Dec 10, 2013 2:19 pm
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Thu Sep 25, 2014 2:43 pm

http://arche-base.com/builds/generator# ... T1G0T18x71
ideally a solo mage with sustain, but also able to contribute in groups on all fronts.
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Aizvern
Posts: 1
Joined: Sun Apr 27, 2014 10:24 am
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Sun Sep 28, 2014 12:57 pm

Here is my set for my Character I like the way I set him up but Ways of improvement are welcome :)

Main: http://arche-base.com/builds/generator# ... 2ptnaMxza1
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LadyKosa
Posts: 3
Joined: Wed May 14, 2014 8:44 am
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Thu Oct 02, 2014 9:49 am

I'll post mine once I figure out if I want to stay as a WarPriest or not. =P
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Casterbridge
Posts: 1
Joined: Mon Feb 03, 2014 2:24 pm
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Sat Oct 04, 2014 2:09 pm

I'm actually still trying to figure out what class I should make, is the guild short of anything?

Failing that may just try a Trickster.
spida22
Posts: 3
Joined: Sun Oct 05, 2014 8:54 pm
Location: Smyrna, TN

Fri Oct 10, 2014 4:33 pm

Just started playing, and I made a Ranger. Archery, Shadow, and Vit. Don't know if it's any good, but it had the skills that I wanted at the time. I didn't do any research before hand though. I do pretty good Solo at the moment, but I believe that'll change. I like the way CohhCarnage plays the Stone Arrow though.
Vuguroth
Posts: 1
Joined: Sat Oct 11, 2014 10:51 am

Sat Oct 11, 2014 12:35 pm

@twotroll it's a nice build, but you have two unnecessary passives in the witchcraft tree. Decreased cast time, when you're almost all instants, and the health regen. There's a multitude of other good options in the witchcraft tree.
@[USER=5559]drunkyoda[/USER] that build is totally split between melee and ranged in a not good way. You should probably revise that.
@[USER=19802]Caruesh[/USER] a melee build like that should definitely get the snare remove(liberation) and teleportation skills from auramancy. Those skills can conditionally make your damage go from close to 0%, up to the damage you're supposed to be doing, plus they can be used to prevent tons of damage too. Your crit passive which gives ~4% erratic damage increase is inferior to those auramancy skills. Sunder earth is similarily also incredibly strong.
@[USER=11285]dead_one[/USER] honestly, it's a crazy mishmash that doesn't scale well and is really poor in efficiency and functionality. If you're planning on handicapping yourself and practicing really hard to position well, it might work well. Long term, you will probably end up changing that build quite a bit.
@svn it's actually quite low in sustain, and a weird level 55 build.
@Varren there's actually plenty of room for improvement, depending on what you want to do. Your current build is pretty good for dungeons though. Liberation is one of the big ones for pvp.
@[USER=24117]spida22[/USER] make sure to grab mirror light. Top tier spell, right there
spida22
Posts: 3
Joined: Sun Oct 05, 2014 8:54 pm
Location: Smyrna, TN

Sat Oct 11, 2014 12:50 pm

Thanks I will.
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