Tell me about your Fallout playthroughs! [Spoilers Obviously]
Posted: Sun Apr 30, 2017 10:03 am
So, I've beaten Fallout: NV and Fallout 4 a few times each and everytime I replay them I always switch things up. For example, in NV, my first playthrough I fully supported NCR but my second playthrough I went with the Legion. Also changed around the fate of Benny.
Anyway, in Fallout 4 I decided to go even further and roleplay a character. My first playthrough I was a judgy goody two shoes, killed the institute and BoS, sided with the minutemen because Railroad is harmless and my character viewed both the BoS and Institute as morally wrong. My character saved synth Shaun because she wanted some form of her son back and didn't want an innocent child to die. Far Harbor, my character saved everyone, stopped the talk of wanted to kill DiMA and other synths. Killed the Children of Atom because my character thought they were deranged for worshipping Nuclear Bombs. For Nuka World, my character did the "bad" ending of saving the traders and killing the raiders because slavery and exploiting people for my character was wrong.
My character became good friends with Piper, Cait, Curie and Danse. She was torn between Deacon and Preston but, in the end, chose Preston because, to her, was the better person and Deacon was a bit too shady for her.
(My favourite playthrough so far) My second playthrough I Roleplayed a former military special ops turned Mercenary while looking for the killer of his wife and the one who abducted his son. Basically, I wanted a reason to play a male because in my first playthrough I played as the female sole survivor and also because Courtenay Taylor was the VA... aka Female VA of Jack in ME. For my Mercenary character, I only "joined" factions for caps and loot. My character never cared for the minutemen because, at the end of the day, he was only in it for himself. My character didn't care for synths because, to him, if they needed to be killed, they were killed. If they were willing to pay well to kill someone else, my character would be more than willing to accept. The same went for humans. When having to decide between the BoS and Institute, my character took into consideration which side benefits him the most. In the end, he chose BoS because they offered superior firepower and he saw what they did to Kelogg and didn't want to take any chances. When asked to adopt synthetic Shaun, it took my character a few minutes of consideration. Because he didn't care for the difference between synthetics and regular humans, he chose to take him under his wing because of a couple reasons: A. Nostalgia, he still wanted his son back, taking synth Shaun was the closest thing he could get and he still wanted a legacy. B. He could prove useful. Far Harbor to my character was just another job and in the end, he left both sides alive because if one side is dead, there's a loss of caps. Nuke World was perfect for my character, operators was perfect for my character because they shared the same goals: Money over everything and smart, well planned, missions. The Pack was kept alive because they gave me "The Problem Solver". My character hated the disciples because they were too sadistic. He may have been a mercenary but even he had a moral line and you crossed it when you ruthlessly torture and kill people for fun.
Gage was my character's go to companion; for obvious reasons. My character's romance was only Cait. He was able to relate more with her than Curie and Piper because she was just as messed up as he is and they both love to fight. Plus that accent is just <3. Piper was just too much of a goody two shoes and, in his previous life, he never trusted the press. Curie for my character was too innocent and felt he would have to babysit her in fights because he didn't see any potential in her as a fighter.
That being said, how were your playthroughs? Be it Fallout 4 or New Vegas, I would love to hear them!
Anyway, in Fallout 4 I decided to go even further and roleplay a character. My first playthrough I was a judgy goody two shoes, killed the institute and BoS, sided with the minutemen because Railroad is harmless and my character viewed both the BoS and Institute as morally wrong. My character saved synth Shaun because she wanted some form of her son back and didn't want an innocent child to die. Far Harbor, my character saved everyone, stopped the talk of wanted to kill DiMA and other synths. Killed the Children of Atom because my character thought they were deranged for worshipping Nuclear Bombs. For Nuka World, my character did the "bad" ending of saving the traders and killing the raiders because slavery and exploiting people for my character was wrong.
My character became good friends with Piper, Cait, Curie and Danse. She was torn between Deacon and Preston but, in the end, chose Preston because, to her, was the better person and Deacon was a bit too shady for her.
(My favourite playthrough so far) My second playthrough I Roleplayed a former military special ops turned Mercenary while looking for the killer of his wife and the one who abducted his son. Basically, I wanted a reason to play a male because in my first playthrough I played as the female sole survivor and also because Courtenay Taylor was the VA... aka Female VA of Jack in ME. For my Mercenary character, I only "joined" factions for caps and loot. My character never cared for the minutemen because, at the end of the day, he was only in it for himself. My character didn't care for synths because, to him, if they needed to be killed, they were killed. If they were willing to pay well to kill someone else, my character would be more than willing to accept. The same went for humans. When having to decide between the BoS and Institute, my character took into consideration which side benefits him the most. In the end, he chose BoS because they offered superior firepower and he saw what they did to Kelogg and didn't want to take any chances. When asked to adopt synthetic Shaun, it took my character a few minutes of consideration. Because he didn't care for the difference between synthetics and regular humans, he chose to take him under his wing because of a couple reasons: A. Nostalgia, he still wanted his son back, taking synth Shaun was the closest thing he could get and he still wanted a legacy. B. He could prove useful. Far Harbor to my character was just another job and in the end, he left both sides alive because if one side is dead, there's a loss of caps. Nuke World was perfect for my character, operators was perfect for my character because they shared the same goals: Money over everything and smart, well planned, missions. The Pack was kept alive because they gave me "The Problem Solver". My character hated the disciples because they were too sadistic. He may have been a mercenary but even he had a moral line and you crossed it when you ruthlessly torture and kill people for fun.
Gage was my character's go to companion; for obvious reasons. My character's romance was only Cait. He was able to relate more with her than Curie and Piper because she was just as messed up as he is and they both love to fight. Plus that accent is just <3. Piper was just too much of a goody two shoes and, in his previous life, he never trusted the press. Curie for my character was too innocent and felt he would have to babysit her in fights because he didn't see any potential in her as a fighter.
That being said, how were your playthroughs? Be it Fallout 4 or New Vegas, I would love to hear them!