Help Cohh Have the Best Dark Souls III Run Ever!

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About34Smurfs
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Fri Apr 01, 2016 8:17 pm

Fallen Knight Build
The Journey to restore Honor to his family name and crest

>Can only use great swords and ultra great swords (May one hand or two hand, no dual wielding)
>Must always wear full armor set
>No shield (But is allowed to block with sword)
>No magic
>No ranged attacks
>The Knight must fight through killing all the unholy beings of the land (Must kill all mobs, no skipping or running)
>The Knight may call upon the power of the gods to help him battles against beings of great strength, and not waste their grace on lesser foes (Cohh may only ember for Boss Fights)
>Knight armor only. This means all sets of Knight armor in the game. Fallen, Nameless, Black, Sliver etc. (Red eye will give the final approval of usable sets)
>The Knight relies on his heavy armor (Not allowed to spec greatly into Vigor. 15-20 max. Red eye will decide the final number.)
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silverrastalin
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Sat Apr 02, 2016 8:49 am

i think you should go for a whip dex build no sheild wearing cloth armour that will super funny
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mad_fluffy_panda
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Sat Apr 02, 2016 9:27 am

So been reading through the builds, some are amazing, some quaint, some damn right insane! I have come up with my own build for Cohh and it comes with a back story.

Long ago, in a time now forgotten, the humble guard of a certain Princess was told to set out on a journey of enlightenment, to find his true purpose and return with his mind more knowledgeable. The guard accepted his orders and, with the promise that his Princess would remain and wait for him to return to congratulate him, left on his long, arduous travels. Years passed in to decades, decades passed in to centuries, but the guard stayed true to his path.The guard journeyed to many lands, seeing many new things. He moved from place to place learning their history, their heritage, but he could not find his answer and so he moved to return for a while to his position to meditate upon where he must go next. Upon his return to the castle he saw it was the same just as he had left it and yet something was amiss. There were new guards who would try to kill him as he approached and returned even after he slayed them and thus he ran to the Princess' chambers only to find a wretched Illusion had taken her place. He ran from the castle and hid away in an old, abandoned church. Inside the church was a blind man and through him the guard discovered that the Princess he had guarded and cared for so much had long abandoned her throne. In that moment the betrayal he felt shattered his heart and in his grief the guard cast aside his helm, so that the world may see the betrayal in his eyes and he darkened what was left of his broken heart, walking alone in to the wastelands for many more years. He was found later, dead, by passing travelers. The guard had been stripped of all but his undergarments, his limp and lifeless body was taken to a nearby cemetery by the travelers and buried. Time passed him by like lightning, battles were waged, the remaining flames were fought over until they finally faded away and only cinders were left. Awaking as if from a nightmare he began digging himself from his grave and now the guard rises once more, his enlightenment found, his true purpose revealed. The Ashen One has come!

Starting Class: Deprived
Former Class: Knight Paladin
Weapons: Mace or Straight Sword
Shields: Tall Shields E.G. Havel's Shield
Armour: Heavy (No Helm)
Spells: Healing Miracles and Lightning
Personality: Distrustful, Lone-wolf, will do what it takes to achieve his goal.

extra notes: All boss souls are to be consumed unless they transpose into a usable weapon. When you find the fire keeper's eyes, hand them over to the current fire keeper and choose to destroy the first flame, the reason being for this is since he was betrayed by one he held dear and would have gladly given his life for, he will now return that betrayal and bring ruin to everything.
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Soniex
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Sat Apr 02, 2016 11:55 am

Honestly I would love to see some build using the Dual Katana's, if not that then ZeyvGaming's Indiana Jones build sounds really cool too. Very Cohh-like and everytime he gets a new weapon he should play sound clip of "That belong's in a museum"
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ClandestineWolf
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Sat Apr 02, 2016 2:14 pm

I have another idea; Cohh as the next Soul of Cinder (this might have to be an NG+ build).
This build is based off the Soul of Cinder phase two, and I'm guessing at some of the abilities that he uses.

Story
Alas the great Cohh died of grief. He was buried with his last possession, a fire gem; beside his most beloved wife. The fire gem was his most favoured possession, the last gift his wife gave him. Cohh awakens into the Dark Souls universe as a Deprived. He has no memory of his previous life, he is naked and alone.

Class: Deprived
Burial Gift: Fire Gem
Weapon: Only swords and must infuse with Fire Gem if possible (Flamberge -> Profaned Greatsword -> Firelink Greatsword - once acquired only use)
Armour: Medium only (Gundyr Set ideally)
Can only use the following Spells: Power Within (Pyro), Carthus Beacon (Pyro), Carthus Flame Arc (Pyro), Sunlight spears and it's variations
Rings: Fire Clutch Ring (must wear), Pontiff's Right Eye (Optional)
Consumable: Must always use Charcoal Pine Bundle if acquired, and don't have Carthus Flame Arc

This is the general idea; I welcome suggestions on how to improve it.
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Haseki
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Sat Apr 02, 2016 2:20 pm

Magic Twin-blade

INT, DEX and LUCK build
No shield, only sorcery and dual wield weapons (or weapons in both hands)
All the quests (even if you have to summon for boss fight)
All the bosses (believes in the end of the age of the Lords)
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Dedpulley
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Sat Apr 02, 2016 2:43 pm

Maelstrom.

Drang Hammers, only cloth armor, Spin attacks only.
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GingerRyanUK
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Sat Apr 02, 2016 2:44 pm

Start as you mean to go on!
  • Choose any starting class in any way that you choose. (Personal choice or leave it to RNGesus)
  • Only starting abilities and equipment may be used.
  • Any open equipment slots MUST be filled with the first available, non-consumable, piece of equipment. (e,g Ring of Sacrifice)
  • You are free to put points into any stat you wish.
  • As you must use you initial equipment all boss souls must be used upon returning to Firelink Shrine.
  • Decisions regarding the fates of characters are yours to decide.
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fluffyjoe86
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Location: England
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Sat Apr 02, 2016 5:14 pm

[QUOTE="ClandestineWolf, post: 33226, member: 56476"]I have another idea; Cohh as the next Soul of Cinder (this might have to be an NG+ build).
This build is based off the Soul of Cinder phase two, and I'm guessing at some of the abilities that he uses.

Story
Alas the great Cohh died of grief. He was buried with his last possession, a fire gem; beside his most beloved wife. The fire gem was his most favoured possession, the last gift his wife gave him. Cohh awakens into the Dark Souls universe as a Deprived. He has no memory of his previous life, he is naked and alone.

Class: Deprived
Burial Gift: Fire Gem
Weapon: Only swords and must infuse with Fire Gem if possible (Flamberge -> Profaned Greatsword -> Firelink Greatsword - once acquired only use)
Armour: Medium only (Gundyr Set ideally)
Can only use the following Spells: Power Within (Pyro), Carthus Beacon (Pyro), Carthus Flame Arc (Pyro), Sunlight spears and it's variations
Rings: Fire Clutch Ring (must wear), Pontiff's Right Eye (Optional)
Consumable: Must always use Charcoal Pine Bundle if acquired, and don't have Carthus Flame Arc

This is the general idea; I welcome suggestions on how to improve it.[/QUOTE]

I love this idea
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Tewi7inaba
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Sun Apr 03, 2016 3:49 am

there was 1 with almostt same idea buuutt im going little deeper

R.Rapier v3.0

Mainhand: R.Rapier / Rapier / Estoc
Offhand: Buckler
As for gear medium/light combo tho aiming more for fashion than stats
and hornet ring is a msut when you get it

in ds1 rr build was with darkmoonblade buff but ill leave it up to red or cohh to choose magic weapon buff or faith buff
meaning only 1 spellslot for the buff no other spells allowed

and as we know rapier deal tons of backstab and riposte damage. well backstabs are NOT allowed youre a fencer! parry and riposte is what you do
so you have to take any parry change you get if possible and riposte after IF you do backstab then off the cliff it is! too mush dishonoru

rolling is allowed but not recommended as a fencer you need to create the space with movement but in ds3 there are too many enemies that have huge reach or just move too fast so roll are allowed if there no option move

and ofc no bombs or throw items! much poking and parrying!

PARRY THE WORLD!
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EpicTotodile
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Sun Apr 03, 2016 9:13 am

Stripper Cohh
"Some might say Cohh has made some bad life decisions, but only a filthy peasant would agree to that. Seen can be that the Cohh is merely trying to survive in the wild forgotten lands, pleasing Chat and gamers all alike, stripping to get through college and getting his medical degree."
Starting class:
Deprived.
Being stripped of possessions is ones way of embracing the world and the only way of seeing the one (naked) truth.

Stats and priorities:
(INT, DEX or STR, Luck and Vigor)
Cohh has it in him to become a med student, so he should focus on INT.
But as a professional stripper and pole artist, either DEX or STR should be chosen.
Because of the long way Cohh has ahead of him, he takes pride in the fact that Luck always seems to be upon him.
Instead of having faith and choosing to accept a "higher" power, he focuses on the Luck life tends to give.
This choice has brought him good things, but also made it sure that he had to take a lot of hits. Through hard work, challenges and defeating the dark forces in his life, he knows how to take a punch or two. Vigor is also invested in after each boss.

Stripper Cohh can handle NPCs in what ever way Stripper Cohh deems fit. Making friends or making enemies, Cohh doesn't care that much. He has learned to survive on his one, and only accepted help when all else failed. In his younger years his faith in mortals has decreased, and now deems them not worthy of his trust and friendship. Only when one can help Cohh in the long run, he accepts them into his life and is willing to help them in their challenges.


Weapons:
Being the bad boy Stripper Cohh is, he tends to like weapons he can use on and off the battlefield.
His weapon of choice: The Whip.
Liking things to be 'up close and personal' he also prefers Daggers like the Tailbone Short Sword. Primarily because it has the word 'bone' in it and that makes him giggle.

Other weapons may be used, as long Cohh can make a dirty joke about it.
(in case of BYOB, he must drink whenever said joke is made)

Armor:
Stripper Cohh likes to feel the world in the most direct way. Clothing should be optional and armor is not preferred.
He likes to immers himself in the world and tackle his demons head on. Armor will only get in the way of that.

If armor is proven to be necessary, he should choose an option that covers the least amount of skin.
Stripper Cohh resembles "Quiet" (Metal Gear Solid V). Either he has no armor on at all, or the most sexy combination, whilst still showing his sick abs.
I.e. the waist cloth or maiden robe would be an appropriate choice.

(I mean, come on: who doesn't want to see a maid Cohh..)
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Madracah
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Sun Apr 03, 2016 9:21 am

Profana - the Forgotten daughter of the Witch of Izalith

Backstory: One of Daughters of the Witch of Izalith. The most gifted of the sisters , most attuned to the flame. Was banished by her mother after voicing her concerns about the plan to recreate the First Flame using a powerfull soul. Because of her fate she lost all her memory and ended up in the Abyss. Was freed from that realm during the time the Four Kings the Lord of the Abyss was slain. Despite loosing her memory her natural attunment to the flame only grow stronger , since she escaped the Abyss she wandered the land led only by her unconcious desire of the FLAME and all the knowledge associated with it. During her destined jurney she discovered her true purpouse. She is Fated to fulfill the will of the Dark Flame and bring upon the Age of Darkness. As such she sets out on a jurney to collect the FLAME of the Lords and with its power forever cloud the world in darkness , in whitch the Dark Flame may Burn for all eternity.

Class: Pyromancer

Gender: Female

Appearance: Age: Young , Voice: Young , Slim Build , Dark Hair , The most Flame like Eyes ( can you chose the eyes ? ) , and pale skin.

Gift: Sovereignless Soul

Fighting : Ofcourse your main Weapon would be your FLAME , Pyromancy , Dark Arts ( even miracles ) and a bit of Sorcery that you learned during your quest for the knowledge of the flame. Aside from that you may choose any weapons you want as long as they can be attuned (resin , buff spell ) to any elementt or have those in them from the start. Weapons the benefit from Resins / Buffs would be the best. You are very intelligent and open to all kinds of Magic except for the Miracles(Unelss its the Dark Arts). You cant stand them and feel as if they invade the very core of your soul with the intent to crush it. As such you know all kinds of Magic but are most attuned to the destruction arts. You must use Pyromancy and the power of the dark flame as your primary fighting method but Sorceries and any type of magic even Miracles that take their power from the DARK may be used. If you need to engage in melee combat Buff up your weapon and show them that a Witch up close is as dangerous as from the distance.You may use shields if its necessary but should avoid to do so.

You can use bows and crossbows to gain acces to items.

Armor: You are a witch , that means any Armor that would suit a person as yourself is allowed. The Avatar of the Ceasless DIscharge your long lost brother ( RedEyeMonster ) must be consulted if any piece of armor poses a qustion to this rule.

Stats: Vigor Max 15-20 ( depending how difficult the game becomes the less VIigor the better), Inteligence must be your main statistic , Faith Secondary as its used to power up the Dark arts with a close 3rd choice of Attunement (everything 2 make your magic more powerfull) You may lvl others as needed for weapons.

Covenants: You may pick any covenant that helps you in any way to gain more Power or further you to your goal , at the End you only Care about fulfilling the Will of the Dark Flame.

NPC: You may do whatever you please regarding all of the NPC's in the game , Save them all , Kill them all , your choice. It will all help to nourish the Dark Flame in the End.

You must try to Make your FLAME as powerfull as possible (Upgrade you pyromancy flame as much as you can) and aquire as many Pyromancy and Dark Art spells as possible (Unless you can get a essential weapon instead of those , but it must be ESSENTIAL) as far as Sorceries go you can pick up any that you want if you need them. Make sure to find a way to learn the Pyromancies and dark arts only aviable to woman. If thats possible

Pyromancy = Dark Arts (Pyromancy based ) = Essential Weapons > Other Dark arts > Sorceries. As far as priorities go.

Hope you have Fun and may the Age of the Dark engulf us for all Eternity.


ps: Sorry for all the typos etc. English is like my 3rd language.
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Jbmac4
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Sun Apr 03, 2016 10:16 am

[QUOTE="nuuriell, post: 32984, member: 15087"]Cohh will be starting his full PC run of Dark Souls III on April 8. In the meantime, he needs suggestions! After we get enough suggestions, Shogun Redeye will compile the best ones and you will be able to vote on them! So post your ideas and stay tuned. ^_^

nuu

[ATTACH=full]1569[/ATTACH][/QUOTE]
A non heal, bondfire only strength and dexterity run
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