What game artstyle do you like the most?

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AntiViGames
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Joined: Fri Jul 26, 2013 5:49 pm

Mon Jul 29, 2013 10:41 am

Ok so first of all this isn't about gameplay or how good the actual game is!
Its all about the art of that particular game!
Its about IN GAME ART not box art or stuff like that!

One of my favorites that recently popped up is from a game called "Shelter!"
[youtube]qM3K92Fb4cY[/youtube]
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ImTyphoon
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Mon Jul 29, 2013 12:58 pm

I like the commentary very much.

But now serious, it looks really nice. :)
DrGenkidesho
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Tue Jul 30, 2013 7:57 pm

I have always thought that the game "Okami" had the best art style.
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kelton8tor
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Tue Jul 30, 2013 9:43 pm

I like good voxel based games!!
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Ronkyu
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Wed Jul 31, 2013 2:38 am

odin sphere, muramasa, dragons crown.
Can i has Siggy? :D
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ImTyphoon
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Wed Jul 31, 2013 5:22 am

I have Muramasa on the Wii. It's a great game. :D
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acidicpure
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Wed Jul 31, 2013 7:53 am

My favourite games artstyle is the Bioshock/Dishonored style of games.
Mika
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Wed Jul 31, 2013 12:12 pm

I would have to say, out of the few games i have played, the art style that i've liked the most was bioshock infinite's - It was just so incredibly beautiful ;o
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Zuerosenia
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Wed Jul 31, 2013 1:02 pm

dust an elysian tale by far
such a beautiful game
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jackmboyle
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Wed Jul 31, 2013 1:04 pm

I really like the art style on Bioshock Infinite as well. The art style in Metro Last Light when above ground was really nice as well.
Mika
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Wed Jul 31, 2013 1:45 pm

[quote=""Degobear"]
I really like the art style on Bioshock Infinite as well. The art style in Metro Last Light when above ground was really nice as well.
[/quote"]
Still need to get and play Metro Last Light, it looked really fun to play
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emotionalplague
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Wed Jul 31, 2013 9:10 pm

[quote=""kelton8tor"]
I like good voxel based games!!
[/quote"]

A voxel is not necessarily an art style, but more of a procedure to build terrain within a game environment. Each game that uses voxel based terrain building can vary drastically in art style. Games like Minecraft and Cubeworld do look similar but you should check out Miner wars 2081 for an example of what I mean. Also Crysis uses voxels in their terrain building procedures if that helps clarify it a bit.

With that being said, I have always liked the Cell-Shaded art style. It allowed for 3D models to look more like a comic book drawing. Its a little cartooney, but it works well for the Borderlands series even though they name the style differently.
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