Dark Heresy 2.0
Posted: Tue Jan 06, 2015 2:54 pm
I know I've been looking to play this again for some time, and with the recent surge in interest in D&D and tabletop RPGs in general, I figured I'd post this since there are already a few people interested.
Currently unsure of the time/day we'd play, so we'll have to make it up as we get a few people in here.
Now! Onto what Dark Heresy is, straight from the Wiki!
Dark Heresy or Warhammer 40,000 Roleplay is a role-playing game sharing the same dark, gothic background as the Warhammer 40,000 tabletop miniatures game. Though the game was intended to eventually spawn two other core rulebooks covering different areas of the 40K universe, the initial releases concentrate on humanity, specifically agents of the Inquisition.
In Dark Heresy, the players assume the role of a group of Acolytes working for an Inquisitor who sends them on various missions. Depending on the type of mission, the gameplay can involve investigation, combat, intrigue, or a number of other genres. Therefore, the Game Master can tailor his campaign to suit his player group. As the players work for an Inquisitor, most missions involve rooting out heresies or matters relating to them, but the bredth of the game allows for many other other missions, including wiping out dangerous gangs, gathering evidence of corruption, or eliminating rogue psykers.
Now, some of you are familiar with the 40k Universe, some of you aren't. When I first got into Dark Heresy, I had no idea what any of the lore was, but it was still a lot of fun, since your character knows nearly nothing about anything happening in the universe until the later levels.
If you're interested, hit me up and I can offer a bit more information, especially about the differences in the system such as dice rolling and combat from this and D&D.
Currently unsure of the time/day we'd play, so we'll have to make it up as we get a few people in here.
Now! Onto what Dark Heresy is, straight from the Wiki!
Dark Heresy or Warhammer 40,000 Roleplay is a role-playing game sharing the same dark, gothic background as the Warhammer 40,000 tabletop miniatures game. Though the game was intended to eventually spawn two other core rulebooks covering different areas of the 40K universe, the initial releases concentrate on humanity, specifically agents of the Inquisition.
In Dark Heresy, the players assume the role of a group of Acolytes working for an Inquisitor who sends them on various missions. Depending on the type of mission, the gameplay can involve investigation, combat, intrigue, or a number of other genres. Therefore, the Game Master can tailor his campaign to suit his player group. As the players work for an Inquisitor, most missions involve rooting out heresies or matters relating to them, but the bredth of the game allows for many other other missions, including wiping out dangerous gangs, gathering evidence of corruption, or eliminating rogue psykers.
Now, some of you are familiar with the 40k Universe, some of you aren't. When I first got into Dark Heresy, I had no idea what any of the lore was, but it was still a lot of fun, since your character knows nearly nothing about anything happening in the universe until the later levels.
If you're interested, hit me up and I can offer a bit more information, especially about the differences in the system such as dice rolling and combat from this and D&D.