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Co-Opinion: Titanfall

Posted: Thu Aug 22, 2013 9:53 pm
by Cohhilitionbot
This is Co-Opinion, where two Joystiq editors play a game and discuss their experience. This edition focuses on a Gamescom 2013 hands-on session of Titanfall, from developer Respawn Entertainment.
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Richard Mitchell: So, Alexander and I got to play the PC version of Respawn Entertainment's Titanfall at Gamescom. Let's get one thing out of the way right now: We both had an absolute blast. Personally, I was already very interested in the game, and I was keen to see if its blend of infantry mobility and large scale mech combat would really work.

But you, Alexander, went into it without many expectations, right?
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Alexander Sliwinski: I had no clue what to expect. I'd obviously followed the news and background details on Titanfall, but I knew nothing about the feel of the game going into it. I knew it was a shooter and I knew it had mechs. However, I was not expecting the level of locomotion given to the Pilots and the diversity of experiences available in a match.

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Co-Opinion: Titanfall originally appeared on Joystiq on Thu, 22 Aug 2013 21:30:00 EST. Please see our terms for use of feeds.

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