Of London And The Sunless Sea: Failbetter Interview
Posted: Mon Sep 16, 2013 10:12 am

“Have you ever been to Córdoba?” It’s not the sort of question an interviewee normally asks me but this isn’t a normal interview. I’d like to say that I spoke to Paul Arendt and Alexis Kennedy of Failbetter games in a corroded wine cellar by gaslight, but that would be a lie. The creators of Fallen London work in Digital Enterprise Greenwich, overlooking the Thames from on high rather than sifting through its waters in search of stories to tell. I’ve had a long and fulfilling relationship with Fallen London, and Sunless Sea looks like a marvellous mixture of Elite, roguelike and top notch storytelling, so I was hoping for a fulfilling conversation.
A couple of hours later, we’d talked about everything from Dark Souls to Dickens, and the world felt like a more fascinating place. These are two of the most interesting minds making games and whether you’ve played Fallen London or not, you would do well to consume their thoughts.
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