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Could South Park: The Stick of Truth be the Best Licensed Game Ever?

Posted: Fri Feb 14, 2014 12:42 pm
by Cohhilitionbot
How happy does South Park: The Stick of Truth make me? Put it this way: I played it for two-and-a-half hours and didn’t even complete the first main story quest you’re given. Instead, I giddily wandered through the streets of the quirky Colorado mountain town as my custom-created “new kid,” talking to everyone I met, entering every house and building I could, and searching every nook and cranny for loot. And I didn’t even finish exploring. Not even close.

Every corner of this turn-based, Paper Mario-esque role-playing game is filled with fan service. Go upstairs at Cartman’s house, wander into our favorite fat-ass’s bedroom, open his closet door, and you’re faced with what is almost literally a treasure trove of references to classic episodes: the Awesome-O suit, a Faith +1 platinum album, the Coon costume, the Beefcake t-shirt, etc.

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