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[Wildstar] Cohhilition Guild Bank Rules & Crafter List

Posted: Wed Jun 04, 2014 11:59 am
by Robob
Hello all, the guild bank has been set up with our first tab and until we get all of them unlocked we will have to be careful with the organization so it doesn't turn into a mess.

Members will be able to withdraw 2 stacks per 24hrs (for now), and crafters will have 5 total withdrawal per 24hrs, of course the obvious "don't be a d-bag" rule applies to all members and anyone caught stealing or taking things without giving back will be removed from guild.

If you are planning on committing to crafting and wish to share your goods with the guild please post here listing your expertise and current skills and one of us guild officers will change your rank to "Crafter" and we will compile a list at the end of this post so everyone knows where to send extra mats or who to ask to have a weapon made.

The plan is once we have more tabs there will be separate tab(s) just for crafters that we can loosen the withdrawal limit on the public member tab once we have some established and trusted crafters.

So get those guild groups going to gain guild influence and be sure to also use your XP flask from the renown vendor in thayd to get 8% extra xp for 4hrs (costs 2500 renown). Also be sure to put any un-needed AMPs or resources into the bank to help your fellow guildies stock us up with the best stuff!

Posted: Fri Jun 06, 2014 10:15 pm
by scubasteve51387
So can i just deposit mats into the bank or do give them to an officer or someone? i picked up two gathering skill (mining and relic hunter).

Posted: Fri Jun 06, 2014 10:24 pm
by Robob
Yes just drop them in the bank to deposit, nothing special needed.
Ty to everyone for stocking it up so quickly. We will be able to organize it much better once we have more tabs. We are close to the 2nd one keep up the good work!

Posted: Mon Jun 09, 2014 10:59 am
by Robob
The second bank tab has been unlocked allowing for more organization as the first one was chock full o' supplies and materials etc.
Once we reach 3 tabs we will begin to climb the guild tiers (or levels) and begin to unlock the perks along the way, in the beginning all bonuses will be going to xp gain / guild influence gain until we have many lv50 then we can do guild votes for which ones to pick next.