Battletech Modded

For the Discussion of the upcoming game BATTLETECH - https://cohh.tv/battletech
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wildmak78
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While I love the game in its vanilla state, eventually there will be things that people would like to mod.

So far my first mod that I've made is in the

BATTLETECH\BattleTech_Data\StreamingAssets\data\simGameConstants

Folder and simGameConstants.json file that is found there. I change the MaxContractsPerSystem setting from a measly 3 , to some other number. (Currently have it set at 10).

This setting makes it so that when you travel to a new system, you are given more then 3 contract options, and can A) stay in system for a little while before having to travel again, and B) actually have an opportunity on a planet to build reputation with factions that are available on that planet.
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TheWolfman346
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that would be good, how do you get into the file to modify it?
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wildmak78
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Open in your favorite text editor. Notepad (comes with windows), Notepad++ (free download) etc.
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TheWolfman346
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cool thanks, I'll give it a try
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Bannockburn1981
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It is also recommended to make a backup of the files you want to change before editing them.

I've modded my game after the first playthrough to start with a different lance on the second one, and to make a higher tech level available in shops (for corresponding higher prices).
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TheWolfman346
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yes I did make a copy, but after changing the max contracts from 3 to 9 its still not giving me the correct number of contracts, Ive started a new game and still not getting anything changed. Any idea whats wrong?
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TheWolfman346
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I don't know why but about 6 or 8 missions in, it started giving me more contracts.
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Chisanman
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Thank you for this! I was thinking just the other day that it would be better to have more than 3 missions in any given system.
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