
Sundays are for work, for wishing it would stop getting dark at 2pm, and for panic-buying gifts for family and friends while wondering if you couldn’t just give them links to the week’s best game writing instead.
- Paul Mason at the Guardian posits a game based on creating radical economies, imagining how players might exist outside of the economic mechanics of EVE Online, Skyrim, or a whole new game: “What I am proposing is something different. What if, just as in an Occupy camp, where they try to “live despite capitalism”, you could live “despite” the property forms and voracious market economics of a computer game?” A great article and design experiment. Also noteworthy: it’s about games, but it’s not in the Guardian’s games section.
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