
I was never too confident for Deathfire‘s chances. A classic-style RPG, aiming to breathe narrative life into a Wizardry style game, certainly sounded appealing. And coming from a well-loved RPG creator, Guido Henkel (Realms of Arkania), it was reasonable that it might get funded by Germany alone. But $390,000 was always an enormous figure for an archaic genre, and while it did pretty well, it could only bring together $200,000 in pledges. Of course, they’re not giving up. Instead the team is moving to a direct pledging model, and planning to release the game episodically. So far they’ve picked up $43k from just under a 1,000 people, but they’re going to need a lot more than that.
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