Is there a chance Cohh can log onto AA and destroy all the non Cohhilition properties at the castle to open up room for Guildmates to place their stuff up there? Right now it is swamped by enemy faction buildings that should not be there.
Thanks!
Verm
Enemy Properties at Castle Need Destroying
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There are even ennemy properties all across the region of Heedmar that the owners don't bother to finish since more than a week, they are just there to lock down places for no valid reason. And that's really disappointing.
Aurorian Empire, the westy owners in Maracala, are actively removing any easty houses and farms from their land. I think Cohh should do the same with the westies in Heedmar except for those that are allied with the Cohhilition if there is any way to check that out.
Even if I don't think that Bushi still *really* allied with us since the OT split. They had messed with us when they had the occasion several times in the past.
Bikeman's guild is the real exception.
Cohh please, just use a simple half-hour of your time to remove all of that in the region, not only the surroundings of the castle. Especialy the unfinished large scarecrow, there is no excuse to not completly build those ones right away since the materials required are so cheap
The main advantage you get by owning a land is that you can decide what can be legitimately placed on it and what can't be. And I don't want to be rude here, but for the moment, Heedmar is just like a giant housing area as those on the regular continent where anyone can construct their plots the way they want. And unfortunatly, it lets room for the kind of people that build unfinished and/or misplaced stuff in order to either lock down the place, to waste the available space on purpose or either don't use that plot at all after his completion
Aurorian Empire, the westy owners in Maracala, are actively removing any easty houses and farms from their land. I think Cohh should do the same with the westies in Heedmar except for those that are allied with the Cohhilition if there is any way to check that out.
Even if I don't think that Bushi still *really* allied with us since the OT split. They had messed with us when they had the occasion several times in the past.
Bikeman's guild is the real exception.
Cohh please, just use a simple half-hour of your time to remove all of that in the region, not only the surroundings of the castle. Especialy the unfinished large scarecrow, there is no excuse to not completly build those ones right away since the materials required are so cheap
The main advantage you get by owning a land is that you can decide what can be legitimately placed on it and what can't be. And I don't want to be rude here, but for the moment, Heedmar is just like a giant housing area as those on the regular continent where anyone can construct their plots the way they want. And unfortunatly, it lets room for the kind of people that build unfinished and/or misplaced stuff in order to either lock down the place, to waste the available space on purpose or either don't use that plot at all after his completion
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As many of you know we are about to siege the castle. The enemy properties will not be an issue after this time. 

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Did you doooooooo it?
- Rodr1c
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Yes, the castle was sieged and is now owned by Bloodlust or Bust (Dishconnected as guild leader).