If your on PC using a keyboard and mouse, this doesn't really matter since it's off (at least I think it is), but for those that want to know anyway, here's a quick rundown of how aim assist works in Destiny.
To start with, there is no default aim assist value. Instead, each weapon has it as a hidden numerical value, the higher the value the more 'sticky' your sight is and the more forgiving it can be in terms of hitting crits.
For example, the MIDA as a AA value of 100, the maximum value allowed. And even then, it's not a guaranteed crit, it's just more forgiving in terms of how many pixels are in that hitbox. So you'll still need to aim for the head, you just have a very slight bit more play in how off the mark you can be and still register a hit.
Aim assist also plays into how 'sticky' your sights are, by which I mean, if your target is moving, how well your sights will automatically try to follow the target. The best example of this is say your ADSing on a distant target and another one runs in front of your sights, the higher the AA value, the more your sights are going to be pulled in the direction the nearer target is running. But again, this is not auto aim, the pull is often very slight and easily countered.
And that's basically Destiny's aim assist system. Again, KB/M players don't need to worry about this, but I figured someone out there might still be concerned about it so here ya go.
Destiny 2 - How Aim Assist works
- Quiet__Wolf
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