
I wrote about first-person frightener Lucid: The Awakening last week, right before the game’s Kickstarter began. With only a fortnight-long funding period, the project has just over a week left to raise half of its required funding. That may sound difficult but the overall goal was only $2,000, which would apparently be enough to pay the core team a wage, allowing them to work full-time creating a beta version by mid-October. Whether they’d need more money to continue working on the rest of the game full-time after that isn’t clear, but the stretch goals suggest that is the case. Given the close proximity of the beta, it’d be encouraging to see a fully in-game video rather than the same trailer released before the campaign began. Here it is, in case you missed it.
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