Shenmue developer doing GDC postmortem, PS4 architect Mark Cerny translating

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The full schedule of speakers and panels for the Game Developers Conference 2014 hasn't been announced yet, but one can't-miss talk is already lined up. Yu Suzuki, the designer behind the unfinished Shenmue series, will be doing a post-mortem of his Dreamcast classic. PlayStation 4 lead architect and game designer Mark Cerny will translate the talk.

Industry site Gamasutra announced the hour-long session, with more details to come as we get closer to the conference.

GDC runs from March 17 to 21 here in San Francisco, but if you can't make it to the event yourself, you'll be able to watch a livestream of the talk right here on GameSpot.

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