Ronin has been lurking in the shadows of independent development lore since August 2014: Waclawek introduced it as "a Gunpoint ripoff" on Reddit, but Gunpoint developer Tom Francis kindly disagreed, calling Ronin "really fucking cool." Francis even uploaded a Let's Play of Ronin.
"It's clearly not a Gunpoint ripoff, because the core mechanics are so different," Francis said. "A lot of what it does copy is superficial, and that stuff doesn't matter. But the jump is pretty central, and if that was directly taken from Gunpoint, I'm delighted. I wouldn't want anyone to reuse Gunpoint's artwork or music, but the ideas in it are absolutely there for the taking. Every non-standard thing about it, from the jumping controls to the saving system, I did because I wanted more games to be that way."
[Image: Tomasz Waclawek]
Creative assassination in turn-based stealth game, Ronin originally appeared on Joystiq on Thu, 22 Jan 2015 17:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
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