Beatbuddy Review: A Few Wrong Notes

Gaming news from various gaming sites
Post Reply
Cohhilitionbot
Moderator
Posts: 6436
Joined: Thu Aug 08, 2013 2:55 pm

Image
Beatbuddy's beautiful underwater world is full of puzzles and music, the latter of which serves as a life-sustaining resource for the residents of Symphonia. These vital notes reverberate through the world's labyrinth, emanating from the dreams of three spiritual buddies: Melody, Harmony and Beat (also known as Beatbuddy). When the self-absorbed Prince Maestro kidnaps Melody to ensure that his songs fill Symphonia, Beatbuddy is awakened to save music from receding to the metaphorical depth of a kiddie-pool.

Beatbuddy paddles through his six-level journey by the guide of a joystick, treading forward with the tap of a button. Players swim from one blocked pathway to the next, defending themselves with simplistic attacks and earning advancement by conquering environmental puzzles. Hauling energy sources to powerless doors or navigating clusters of detached chambers to progress through a level are common tasks. Vehicle sections with a lovably dense sidekick, Clef, add variety by letting you blow through debris and larger enemies with a chain gun, but the game is solely about conquering puzzles to advance, regardless of your transportation.
Continue reading Beatbuddy Review: A Few Wrong Notes

Image
Beatbuddy Review: A Few Wrong Notes originally appeared on Joystiq on Fri, 09 Aug 2013 18:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Continue reading...
Post Reply